REACTION - Alien: Rogue Incursion shouldn’t be confined to VR

Little wiggler bursting through.

By Jonathan Garrett
18/11/24

The best looking Alien game in forever and you can only play it with technology strapped to your face. Creative Assembly set the bar for systemic A.I. and sustained tension with their oft overlooked masterpiece Alien: Isolation, and although news of a sequel has mercifully been revealed, there is a lingering sense that Alien: Rogue Incursion should have at least afforded players the option to choose how best to enjoy it.

There’s no question that it’s fundamentally built around total immersion, and given VR’s core attributes that lean toward this type of experience, one can appreciate from a certain perspective the willingness to double down on the format. But Resident Evil 7 already proved that you can make a traditional console title and support an optional VR perspective, without sacrificing one for the other.

There’s no telling where it might end up down the line; for all we know, there’s a traditional port waiting in the wings to see if this first effort lands. Fans of the franchise have been eating good in the videogame space for a while now (Fireteam Elite was decent, while Dark Descent was great), and with confirmation of Alien Isolation 2 and now this, there’s plenty out there to make your motion sensors ping.


TARPS?

At the bottom of some of our articles, you’ll see a series of absurd looking images (with equally stupid, in joke laden names). These are the TARP badges, which represent our ‘Totally Accurate Rating Platform’. They allow us to identify specific things, recognise positive or negative aspects of a games design, and generally indulge our consistent silliness with some visual tomfoolery.

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