REACTION - The Xbox first party price increase was expected but still unfortunate
Rising development and publishing costs are an inevitable consequence of an industry continuing to balloon in scope and demand. Despite this being a generally accepted reality, that doesn’t make the increased cost to consumers sting any less. Coupled with Sony actually increasing the price of PS5 hardware two years after launch, it’s a rough time for keeping on top of new releases.
There is admittedly a number of counters to this particular issue. On the one hand, digital store sales are plentiful throughout the year, and Game Pass provides a decent alternative entry point (especially as first party titles are added day and date). Sony also have the various PS+ tiers, and although their exclusives don’t automatically drop on launch day, it’s still nice to have the option.
The difficulty that Microsoft faces is that 2023 is going to be a real proof of concept for their first party output. After 2021 had a barnstorming finish to the year, 2022 has been a mess of delays and vague release windows. If Microsoft want people to stay on board, they’re going to need to justify that increased cost with some seriously slick new software.